Leorajh Rudiger

General

Species
Aetherian (L), Wysterian
Age
46
Soul Name
Asja
Gender
Male
Birthday
02.26.1813
Aliases
Leo
Class
Viscount of Exudos
Professions
Assassin, Spy, Commander of the Dawnbringers
Factions
Dawnbringers
Home
New Dawn

Skills

Prodigy
-
Major
Atheltics (Acrobatics & Combat Reflexes), Unarmed Combat (Acrobatic Based Self-Style)
Average
Dodge, First Aid, Knoweldge (Sensuality), Languages (Wysterian), Larceny, Melee (Daggers, Throwing Knives), Schooled, Stealth, Two Weapon Fighting (Daggers)
Minor
Ambidexterous, Anatomy, Bondage, Dancing, Innovation, Massage, Melee (Bo), Mount Riding, Preformance (Playing roles for intel gathering), Quick Draw (Daggers), Ranged (Thrown Weapons), Wilderness Survival

Magic

Species Powers
-
Ritual Magic Potential
-
Elemental Gift/Heritage
-
Hero Skills
Cat's Pathing, Flurry of Force, Lithe Reflexes, Obfuscation
Spells
-
Other
-
Ritual Magics
-

Equipment

Main Weapon
Teiten Bo Staff
Abilities
-
Description
He carries a 3-peice bo staff that is an ancient artifact of the Titent Monks. It is black with golden caps on the ends and seemingly simple. He carries two concealed daggers and caltrops and throwing daggers a garrote wire on hand as his usual weapons.
Other Weapons
Garrot Wire, Daggers x2
Armor
Leather
Abilities
-
Description
Leorajh has an outfit made of leather that is his armor. It has some buckles on it and throwing knives that can 'aid' in defense against being hit, as well as blades over his toes and forearms and can contribute to deflecting other blades, however he uses them more for attacks then anything. This outfit is black with gray metal, unpolished blades and dusky red accenting strips of leather.
Other Accessories
-

Appearance

Eye Color
Honey Brown - Red Hazel
Skin Tone
Tan
Build
Leorajh's build is meaty and at the same time, athletic. He has a lot of weight from muscle, but otherwise is lean.
Hair Color
Red
Hair Style
It falls around him a little in the face and is pushed off to the side. He has some facial hair, given he is half Wysterian, which is dark red.
Height & Weight
5'9"/200lbs
Other / Other Forms
-
Style & Casual Clothing

He usually wears stately attire while going around town, with a set of hidden daggers on him. He also has some less then regal clothing made of leather that leaves him looking like a mix of ryuko assassin and highwayman.

For day to day life he enjoys a nice suit top with a long coat, split coat tails and slacks with dress shoes. He also has a nice pocket watch with a gold chain. The suit tends to be black with gray embroidery or patterning with a red tie, gold metal accents and a white top, black pants, black shoes and when it is cold, white gloves.

For fancy occasions he has some fancy clothing that is in the general color spectrum of black, white and red. However for holidays he'll dress in the colors of the event. That means blues and whites and silvers for winter, pinks and light greens with whites for spring ones, red and whites with gold for summer events and black and yellow-oranges for fall based holidays.

He loves to dress up in costumes and will happily be the first to try on anything fun! That includes kinky leather bound outfits for the bedroom.

Accessories
He has half a pendant that was broken off and put in a setting so he can wear it around his neck.
Distinguishing Marks
He has a scar over his right eye that looks fairly infected most of the time, it is a combination of a burn and a clawing from a fire based creature in his childhood.

Psychology

Likes
Life or death situations, being a sort of vigillante, attractive men, adventure, playing the person who isn't emotionally compromised, being of service to the world, flirting with Oseron, playing around with Vindassi
Dislikes
Criminals, people dying on his 'watch', sitting aroudn bored, flirtacious women (he has to pretend to be interested), people who rely on prayer to save them, hero worship, being Commander of the Dawnbringers (not that he loathes the station but he doesn't see himself as good at leading)
Personality
Leorajh is a very self-gratifying person, much like his father. However his fancy is for finding danger and throwing himself into it. He has a large heart but he isn't really aware of how large it is yet. He finds some tasks below him, having a high opinion of himself (like he will help people do a lot of things but picking up shit for them for study or something isn't one of them). He is addicted to adrenaline and bores easily. He enjoys the high life that he has and wouldn't want to lose it, but can't help being pulled into the darkness of society's underbelly to curve his very real blood-lust. To the average person he comes off as a slightly fickle but sincerely playful person with a sarcastic streak. To those that know him, he's comes across as a blood thirsty killer with good intentions and a friendly disposition but all the same, twisted and dangerous. One thing that Leorajh wants to learn is who his real parents were and what happened to them, why was he put up for adoption?
Fears
Becoming incapable of combat, being forced into a marriage he can't be absenst from, having children, falling in true love (and then losing them)
Quirks
He kills people but he's a good person at heart. He sneaks out of the court's eye to find dangerous adventure. He thirsts for the kill.

Relationships

Father / Donor
Ashton Rudiger (Adopted)
Mother/ Sire
-
Siblings
-
Spouse/Lovers
Oseron (Lover)
Children
-
Close Friends
Chestin, Vindassi, Chester, Virgil, Scathe, Janos II, Takeshi, Miki, Mouko, Lel'Eyon
Other
Mibushin Gumi (Allies)

Pets

Name
-
Breed
-
Function
-
Age & Sex
-
Description
-
Personality
-

History

Year 1813: Leorajh was born between an aetherian and a wysterian. However they were both in service to Aether and their unlikely union was due to being put on a long term detail together. In 1833 a messenger came from them. They had been compromised and their son needed to be hidden until he was old enough to be able to defend himself. The boy's name was with the messenger: Leorajh and he was a newborn. A midwife assisted in caring for him and Ashton adopted him, not wanting to have to marry and have an heir.

Year 1818-23:The young man grew up being able to follow his fancies. It started with bullying bullies, picking on the kids who picked on other people or animals and beating them within and inch of both of their lives.

Year 1824: Chestin vanished and was presumed dead. Upset, he wanted to learn to fight and protect himself. Being a knight seemed confining and boring so he took to the streets to learn. He was taught knife-fighting by friends he made there. He became quite a scrapper and brawler in his younger teen years and an acrobatic knife-fighter in his later.

Year 1827: Chestin returned from being 'dead' and admitted he was staying away on purpose. Unlike many whowanted to hit him, Leorajh punched him as hard as he could, breaking his hand in the process. Chestin accepted it as something he earned and never once did the two bother to bring up that moment again.

Year 1828-53: Leorajh was one of the faceless many in some of Chestin's outings, but not all of them. He tended to go after people on his own time and didn't need the tours as an excuse to put himself in the right place at the right time to beat down some thugs or criminals.

He learned bondage and massage simply for the kinky side of life! He learned that the two made a great means of seducing men who liked to surrender control. He also focused a lot of attention on the art of sensuality.

Year 1854: A large collection of slada'sha creatures came up from Cardinal Meridian and attacked a small town outside of Shade's Run called Shadesburg. Leorajh attacked them head on, sending a messanger back to get 'help' while he tried to hold back the group with what little trained men he could rally. Chestin and his people arrived, making the difference and saving Leorajh's life. He passed out from exhaustion just as Chestin took his place in the battle.

After, dark portends from a young mage - Shantrea - fortell of a Slada'sha onslaught coming for Shade's Run. Leorajh finds himself front and center as he tries to amass the necessary fortifications and manpower to advert disaster. Leorajh meets with Janos II to see if his keise connections could help with the needed supplies. As a result he is introduced to a guest of JJ’s, Oseron.

During this time, Leorajh hears about Sachiko and comes to cheer Chestin up back at the capitol.

Just as the wall network is finished the armies show up on the horizon. They must do everything they can to defend the city while the grid goes online. Leorajh, Chestin, Oseron and Astera protect the central location where Oseron is powering the gate up. The combined efforts of them and many of the heroes in the city allow them to get the shield online and push back the enemy threat.

They city is saved and everyone in Shade’s Run is celebrating. During the party, Leorajh takes Oseron around and ends up instigating the formation of several groups - an inventors group called the Consortium (headed by Chestser at his suggestion and, the combination of the Sky Hunters and the Shadow Fangs (the Shadow Hunters headed by Scathe). Each offer Leorajh work with them but he turns them down – preferring to be a free agent living on his own terms. Though, when Charles says he could be a Shadow Hunter and still live on his own terms he does say he’ll consider it.

Later that year, Noru is sent, on behalf of Xanthus, to try and recruit Leorajh into the mafia given his love of bloodshed and breaking laws. However, Leorajh refuses.

Year 1855: With the threat of the Slada’sha rising, the powers that rule the nations/factions come together (Chestin, JJ, Scathe, Chester, Xiphil, Muramasa, Kaidan, Oseron, Kallista, Leorajh) to discuss how they should handle it. They agree to assemble teams to investigate various issues. One team will look into the catacombs under Cardinal Meridian for more clues, since a Slada’sha had slumbered there. Another will investigate the strange calling from the ocean and where exactly it is. A third will look into Sardor Isle and see just how asleep the Slada’sha there is now. The last will look into the ruins of Aether’s ancient capitol in what is now Nazca and see if there are any artifacts that may have been stored for use against these creatures.

Team Cardinal Meridian arrives in the capitol city. They investigate and learn the Slada’sha isn’t awake but its stirring for some reason – despite having been recently defeated.

In Taurus, the forging of Dawnbringer’s Pact takes place. Oseron takes the information and holds a meeting with JJ, Chestin, Scathe, Chester, Xiphil, Muramasa, Kaidan & Leorajh. They realize that the other Slada’sha are stirring because of the big one waking up, someone the emanations are waking others. Mouko invites himself into the meeting, declaring that previously waking them required his power so he isn’t sure how this is happening. Realizing this is a world threatening issue, they create a group that will be considered unallied to any one nation but which will defend all nations from the threat of the Slada’sha. Every major power will have a representative within this neutral party. The representatives are: Oseron (as the Leader), Leorajh (as the Field Commander), Scathe (Shadow Hunters), Chester (Consortium), Virgil (Knights of the Crown), Astera (Temple), Mouko (Entropy), Xiphil (Nazca), August (Wysteria), Syria (Dark World) and Kallista (Phaira). Due to Mouko’s inclusion, Muramasa pulls all ryuko support from this group and leaves the meeting – returning home. The group is called Dawnbringer and all present sign a pact to support its operations.

A few months later, as the fortress becomes steadily operational, Shantrea, Virgil and Chester come knocking. They point out that all of their activities (the teleport site, the military and the inventory) are being sabotagd. Shadow Hunters are sent to investigate the threat. However, the investigation is hard to prioritize when the water levels are starting to rise – which is the first sign the Ocean Slada’sha is awakening. They have to mobilize all forces to get people out of the Isle of Dragons and the beaches of Merlose before they are destroyed.

Leorajh arrives at the Isle of Dragons before everyone else to warn Muramasa. Mouko shows up and offers to rise the island so it won’t be destroyed. However, Muramasa throws them both out as he will not risk working with Mouko. Mouko attempts to rise the island anyways but he doesn’t have enough time. The rising gigantic Slada’sha grabs the island with one claw and slams it back down into the ocean. The Isle of Dragons and some 80% of the ryuko people, are destroyed.

Mouko teleports to the Isle of Entropy and tries to save the land but it fails. With no other choice, Mouko explains his family that he can hold the Slada’sha in this region by using the fragmented buildings of the temple below to restrain it, but he cannot stop its minions and the infestation to come. It will spare them the main monster but not the waves of its creations. This will take everything Mouko has, so as a result he names Mizuki his replacement.

The next day, the Mibushin Gumi arrive at the Dawnbringer Fortress, having heard that this was the place fighting back against the monster that destroyed their homeland, their people and their dearest friends/family. They demand to enlist.

Leorajh brings wine to seduce Oseron but gets seduced instead. The keise asks that they not “obsess” over each other though (aka no ownership, no jealous and no controlling one another). They become lovers.

Then, as the dust settles on a rather hollow “victory”, Oseron talks with the other representatives about the threat of the Slada’sha. Yes, Mouko has bought them time, but they must use it wisely. It believes there are a handful of locations that could hide clues to learning the secrets of the Slada’sha – maybe even how to destroy them. Without Mouko to provide them insight, they need to uncover the knowledge he had themselves. It suggests sending a team to find the Teiten Miko: Nao.

Oseron sends Leorajh, along with Yuki and Toru, to seek out Nao. Sadly there are no teleport sites between there are the Land of Dragons after Ryuuguu had been moved into the sea so they have to take the long way. Leorajh, Yuki and Toru arrive at the Teiten Monastery. After a large fight with Nao's demonic husband, where in Leorajh realizes a stick he found is an ancient artifiact that senses evil and is impervious to breaking they meet the whole family. They learn that the Teiten were once a global organization who’s roots began with the ancient keise. The two races had, long ago, come together to defeat the Slada’sha and cleanse the land of their taint. For more details, they would need to see out the very first Teiten Monastery (which, ironically, isn’t the large one that Nao rebuilt).

Leorajh, Yuki, Toru, Kiri and Nao arrive at the ancient monastery. They find a room full of crystals that hold information like scrolls or books might. However, they don’t know how to read or use them. Leorajh suggests they take the back to the Consortium, who might be able to find out how they operate. He also invites Nao to join the Drawnbringers. She agrees.

Leorajh, and his team, bring back the crystals and give them to the Consortium (Chester and Detridon specifically).

Just before the year ends, another dangerous mission comes up. Leorajh, Vindassi and Chester go to the Cardinal Meridian Slada’sha temple and attempt to get energy readings. They have to protect Chester as he gets the readings he needs, since the location comes under attack.

Year 1856: Leorajh, Kaonashi, Raiu and Saiya serve as a protection detail for Detridon and Chester while they investigate the Time Stream Gate. While they are working on it, Takeshi and Miki appear out of it! Everyone is surprised and guarded, only to finally get talking and sorting their situations out. Takeshi explains what the gates are for, at least to the best of his knowledge. Leorajh asks why they would be attacked for taking readings, is there some connection to the strange energy field going the wrong way?

Leorajh talks to Miki and Takeshi about what could be holding the energy back. They don’t know much about the Gates but Takeshi knows someone who might: Torus and his dark witch Aurelei. They start to brainstorm how to set a trap to catch Torus.

Leorajh brings Takeshi and Miki with him to convince Tsubasa to join their cause – at least long enough to catch Torus. Naturally Janos and Kelase’ are present. After they convince him, the whole group work together to snare the Time Keeper.

The trap is sprung and Torus is captured. After, Torus is brought to Oseron so they can properly interrogate him. Torus informs them of Melchior’s machinations in all of this and raves about how Fate will win in the end. This brings up the question of who Fate is, which ironically Tsubasa is more capable of answering due to his meeting with the creature. Torus is kept as a prisoner. The group decides it is in _everyone’s_ best interest to destroy the time gates.

After learning what they can about Torus and “Fate”, the Consortium members find a way to implode the Time Steam Gates. The devices must be planted at the various gate locations and will close the portals and release the energy back into its proper balance. There are 9 gates in total and thus 5 teams are sent. Leorajh, Oseron, Takeshi and Miki are one of the teams.

Year 1857: Finally the Consortium set up a camp to activate the cannons at an agreed upon time with Chester operating as a communications hub for it. Oseron stays behind at the fortress as well, with the Isle of Entropy acting as the vessel to carry Leorajh to the battle. With everything ready, Mouko releases the barrier as his island arrives on the site. Nu and Emiho get Mouko and bring him to safety. Meanwhile, the others take Leorajh into the battle.

The Ocean Slada’sha is Defeated: The signal is given, the cannons are activated and the fight against the Slada’sha takes place. Leorajh alone keeps its focus until the weapons can be unleashed at full power but in the end they are victorious in putting the monster down for good!

A massive celebration is held at the Dawnbringer Fortress unknown to those celebrating, however, “Fate” makes its fury known and opens multiple gates through time into the ancient past – unleashing 5 ancient True Dragons onto the world. As they enter a time period in which they are dead, their psyche melds with that of their deranged dead counter parts and drives them into a maddened state. After the event the two leaders of the Dawnbringers, Leorajh and Oseron, have a private moment together. Leo admits he doesn’t want to live without the keise in his life.

Year 1858: Ancient dragons around the world begin to rise up. The most devastating of which is Serpa in the lost territory of Nazca and Metael, in Wysteria. The latter devastates the land, rising ash and lava for miles and bringing the nation to its knees.

As the Champion’s League hears about the attacks by Meteal against Wysteria, he pulls his forces from the Dawnbringer roster. He isn’t sure how he feels about the loss of his people but he does know something that powerful isn’t going to be solved while everyone is still in recovery!